Bill



 History: 

Bill was born to a wealthy family known as the Potatoes in 1E 2000, and one day, they were robbed by the Thieves Guild and then attacked by bandits. Bill miraculously survived this, and vowed to become avenge his parents one day, but failed, became a thief himself, and he went on to lead the Thieves Guild. At one point, he and some other thieves boarded a boat, but a storm sent them to a far off island, where there were badger-folk. Bill helped to teach them how to speak, and then told the Dwemer about them. After this, Bill seemed to slowly turn away from the Thieves Guild, and become more interested in the arcane arts. After going back to Tamriel, he sought the guide of the powerful mage Tim Cabbage, who went on to train him, and teach him how to make him immortal. In 4E 199, Tim Cabbage told Bill he had taught him everything he knew. Bill sadly said goodbye to his master, and Tim Cabbage went missing for a very long time. After a while, Bill, approaching almost 1200 years old now, decided to check up on the badgers. He was surprised to find out that they had been accepted in by the Dwemer. A long time later, in the 8E, Tamriel was invaded by Jyggalag, and Bill was one of the few who helped to fight against the Daedric Prince in the final battle against him. In the end, Jyggalag banished Bill to fall through the infinite planes of Oblivion forever. Even up to the 10E, Bill is still there, falling for all of eternity. Although, in 13E 402, he was finally killed by the Badger King. His "apprentice", Libb Otatop, only found out in 26E, 617.

Eventually, in 36E, 17, Lord Sam of the Dwemer finally won the conquest war against the Bretons he'd dreamt of since the day he took their home of High Rock, so long ago. But as he was about to claim it, the Bretons he had slaughtered were revived, as well as Bill. Bill berated Lord Sam, quite calmly, and his order took the place as the partial-rulers of Tamriel's Empire, which they don't use the power of too often. Bill went on to be quite a lot less seen over the next centuries, as he was hopping universes, seeing other worlds, one being the D&D universe, which he traveled to with King Tom the Badger. Bill went on to start a school known as Bill's School for the Magically Talented, and mainly taught a new school of Magic he'd invented known as Billmagic. Eventually, Bill would leave the Elder Scrolls Universe permanently, to a new universe that he'd never heard or seen of before. Bill would eventually die for good, although that would only happen very far into the future, due to (currently) unknown causes.

During the events of the Elder Scrolls: Arena, Bill was not in Tamriel, and only made aware of what had happened when he heard about it in Apocrypha.

During the events of The Elder Scrolls 2: Daggerfall, Bill had asked his good friend, The Shaman to go to the location of said crisis, to find out more about what was happening. The Shaman ended up having a battle with the King of Worms.

During the events of The Elder Scrolls 3: Morrowind, Bill attempted to contain to events of such to Vvardenfell.

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 Adventures in other Universes: 

During Bill's travels in the Dungeons and Dragons universe with his friend, King Tom the Badger, Bill missed the first day of adventuring. When he arrived, King Tom the Badger had slain many creatures for the group he was traveling with.

During Bill's visit to the Sims universe (which he went to with the Stan family), he experienced pleasant modern life, and he got his drivers license. He then proceeded to die because the Age Settings said that he'd die after 2 days. He was brought back to life when the world "crashed" because Van Stan visited Africa, but didn't actually go, breaking the world, so it restarted, this time in a big city. Even though they had a huge city with everything they could possibly need, they decided to live just outside of it, on a hill, and Bill lived in his Wizard's tower. Van Stan proceeded to purchase all businesses in the city, and start a company that simply managed businesses and got their money in ways that are probably not legal. Bill mastered every job possible, particularly enjoying being a Scientist. After retiring from that job, he became the Mayor of the entire city. He then later realized the irony of a Wizard being a Scientist.

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 Billmagic: 

Billmagic is Bill's unique form of magic that differentiates itself from other magic schools as it mainly influences the magical world itself. This form of magic had been used before by many, but never named, most notably by Tim Cabbage, who is thought to technically be the one to have discovered this form of magic. A better explanation of what it is is quite complicated, but as it is most commonly explained by Bill:

"While most Magic is defined as when one manipulates magicka in order to directly influence reality in some way, Billmagic is when you tap directly into the source of magic itself-which some would call Atherius (although technically, that's not exactly the source)-and manipulate Magic itself to what you wish. It requires an extreme amount of effort to use, as you're drawing your magic from the same place you're manipulating, although if you master this form of magic-like I or my Master have-then you can generate a seemingly, endless recycling amount of magicka that you use. Once you figure it out though, you must concentrate on what you are thinking, and imagine it into the real world. You can use this almost anyway you wish, other than erasing things from existence, which will make it backfire onto you, and erase you from existence. An example of how this can be used is you could turn into a creature by imagining a creature, with all of the anatomy, and pour yourself into it in your mind. If you forget the heart, good luck, I hope the gods like you. If you forget the brain, hope to the gods that you have me nearby to change you back, or I suppose you wouldn't even be able to do that."

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' Notable Artifacts: 'Bill's Sword - An ancient blade enchanted with the power of Chaos, otherwise known as a random elemental attack.

Bill's Staff - ''Bill's ancient staff that was given to him by his Master. It has the power to store souls, magic, cast spells, and deflect magic. ''

Bill's Gloves - The gloves are the same ones Bill wore while in the Thieves Guild so long ago, as he finds them incredibly comfortable, and the enchantments useful.

Bill's Armor - ''This armor was crafted specifically for Bill after he saved Low Rock from a possible invasion (the first time), although it has worn beyond recognition at this point. It once was silver, crusted with gold, and ebony. Now, the gold is gone, and it's filled with dents. And yet, it is basically as effective as when he was given it.''

Bill's Boots - These boots make Bill completely silent, as they are in fact from the Dark Brotherhood, but Bill painted them brown.

Bill's Robes - ''The famous blue robes were given to Bill by his Master long ago, and are enchanted with damage and magic resistance. ''

The Book of Bill - The book that Bill keeps with him at all times as a sort of journal, that he uses to record information, as well as a sort of novel of his travels and adventures.

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 Influence in times of crisis: 

Bill has influenced many times of crisis, although many don't realize how he helped. The ways he helped are as follows:

 The Crisis of Dagoth Ur: 

- Bill aided the Nerevarine by containing most of the effects of the crisis within Vvardenfell.

 The Oblivion Crisis: 

- Bill sent an anonymous message to Emperor Uriel Septim VII that two of his sons had been assassinated.

 The Dragon Crisis: 

- Bill spread the rumor of the Dragonborn, most notably to Delphine. Other Minor Influences: 

- He helped when a Daedric Werewolf attacked Bruma

- He helped when Jyggalag invaded Tamriel

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 Stats: 

One-Handed: 78/100

Two-Handed: 28/100

Archery: 86/100

Mysticism: 100/100

Smithing: 70/100

Sneak: 95/100

Lockpicking: 65/100

Pickpocket: 100/100

Destruction: 98/100

Alteration: 100/100

Conjuration: 85/100

Illusion: 90/100

Restoration: 93/100

Alchemy: 100/100

Enchanting: 100/100

Speechcraft: 100/100

Athletics: 89/100

Hand-to-Hand: 19/100

Light Armor: 97/100

Heavy Armor: 28/100

Acrobatics: 76/100

Mercantile: 99/100

Thaumaturgy: 11/100

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 Occupations:  _____________________________________________________________________________________
 * Head Scientist
 * Master Wizard
 * Teacher
 * Law Enforcer
 * Lawyer
 * Judge
 * Adventurer
 * Assassin
 * Thief
 * Head Researcher
 * Biologist
 * Culinary Master/Chef
 * Private Investigator
 * Doctor
 * Therapist

 If you happen to be a DM: 

Bill journeyed to the D&D universe, due to boredom, and his want for more knowledge.

Dislikes: Mountains, The Watcher, Boredom.

The reason Bill dislikes mountains because he doesn't want to end up like Gandalf.

Things Bill Respects/Admires: Tim Cabbage, The Ebony Warrior, a lot of other things.

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 Trivia: 
 * Bill cannot catch diseases, and it's incredibly difficult for him to get poisoned as well.
 * Bill does in fact still live in the modern day, mainly visiting the Sims universe the most, and he likes to visit the modern day when he's bored.
 * Usually when asked, Bill says that he's dropped the name "Potato" as it was very hard to have serious discussions with anyone about anything with that name, and he now normally used "Robert" as his last name.
 * Bill was with the Dark Brotherhood for a very short time, but left after 4 contracts as he found he had no taste for murder.